Tuesday, 11 November 2014

Areas for development

I feel i need to include more shots that emphasize the mental struggle of the protagonist, although i have featured some close ups, i think there needs to be more simple but effective shots that portray the turmoil of his psyche. I need to further research ways in which i can shoot to create distorted effects.

Also i feel that my trailer contains too much dialogue, i have realized that too much of this will lower the clarity and add more confusion and clutter; there is enough confusion/enigma within the sequencing and flashbacks.

I also wanted to extend the shots of the father and daughter playing at the beginning, i think that this will heighten the contrast with the brutal fight scenes and will also make the flashbacks unexpected.
This means that i may reorder the events and start with the equilibrium itself with more shots of the father and daughter playing, this gives me a bigger basis for any flashbacks i want to use of this later on.

Also i have noticed that i have not made home footage obvious, i need to make this more apparent, i could use an camera recording effect and make the shooting less stable. This may possibly be a good way to introduce the voice of the mother figure, we could hear her instructions or involvement but the shots are entirely on the father and daughter.

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